====== Advanced options ====== ./play.it scripts accept several options to control their behaviour. For each option, the default choice is given in **bold** characters. All options presented here are not understood by all scripts. Check the list of supported options for your script on its dedicated page. === checksum === This option allows to chose the checksum method used for target files integrity checks. It can take one of these two values: * **md5** * none An example, to build the DEB package without prior integrity check: sh ./play-140_humblebundle-1389820765.sh --checksum=none === compression === This option allows to chose the compression method used when building the final package. It can take one of these three values: * **none** * gzip * xz An example, to build a gzip-compressed DEB package: sh ./play-140_humblebundle-1389820765.sh --compression=gzip === help === This option will list the options supported by the script: sh ./play-140_humblebundle-1389820765.sh --help ./play-140_humblebundle-1389820765.sh [] [--checksum=md5|none] [--compression=none|gzip|xz] [--prefix=dir] --checksum=md5|none Set the checksum method for the target files. (default: md5sum) --compression=none|gzip|xz Set the compression method for the final package. (default: none) --prefix=DIR Set the installation prefix. "DIR" must be an absolute path. (default: /usr/local) === prefix === This option is used to change the path where the game will be installed. It can take any absolute path as a value: * **/usr/local** * /opt/game-name * /media/games * etc. An example, to build a package that will install the game under /opt/140: sh ./play-140_humblebundle-1389820765.sh --prefix=/opt/140