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#1 29-04-2016 08:03:03

Anonyme
Invité

[Résolu]libpng12 viré de Testing

Bonjour,

Cette lib depuis quelques jours à été virée des dépôts Testing. J'avais compilé Snes9x-gtx et un GUI mgba qui l'utilisaient. Maintenant  ces programmes ne démarrent plus. Dans le terminal, il cherche le libpng12****.so
Vous n'auriez pas une solution simple pour pouvoir de nouveau utiliser ses programmes ?
J'ai la libpng16 d'installée ainsi que la Dev.

Dernière modification par Anonyme (29-04-2016 18:34:38)

#2 29-04-2016 09:42:38

anonyme
Invité

Re : [Résolu]libpng12 viré de Testing

J'ai eu un soucis identique avec une application , j'ai récupéré le .deb sur jessie et je l ai installé . (faire une recherche "debian nomexactdupaquet" )
si pas de probleme de dépendances ça devrait fonctionner , dans mon cas c etait un paquet python obsolet  hmm

c'est celui ci => https://packages.debian.org/jessie/python-support
dans l avenir je sais pas comment je vai faire , si l application est pas mise a jour  sad

Dernière modification par anonyme (29-04-2016 09:48:45)

#3 29-04-2016 10:10:57

Anonyme
Invité

Re : [Résolu]libpng12 viré de Testing

Merci anonyme

J'ai pensé faire ce que tu m'indiques mais dans le sens sid -- testing.
Par compilation aussi du programme en lui indiquant d'utiliser la 16 au lieu de la 12 ....  mais ça sort un peu de mes compétences.  tongue

PS: merci d'avoir indiqué dans ton profil que tu utilisais le kernel 4.5 ( j'ignorais sa sortie dans Testing). Maintenant avec lui, les modules emu10k1 sont présent, et le son de ma Audizy 2 zs par la même occasion !!! wink

Dernière modification par Anonyme (29-04-2016 10:11:39)

#4 29-04-2016 11:31:18

vv222
Administrateur
Lieu : Bretagne
Distrib. : Debian Sid
(G)UI : sway
Inscription : 18-11-2013
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Re : [Résolu]libpng12 viré de Testing

Anonyme a écrit :

Par compilation aussi du programme en lui indiquant d'utiliser la 16 au lieu de la 12 ....  mais ça sort un peu de mes compétences.  tongue


Ça tombe bien, ça fait partie de mes compétences wink

Si tu peux me donner un lien vers les sources de Snes9x-gtx & mgba, je me tente cette compilation dans la journée et je reviens vers toi avec un guide pour la mener à bien.


Jouer sous Debian ? Facile !

Ceterum censeo Barum esse delendam

Hors ligne

#5 29-04-2016 11:44:30

Anonyme
Invité

Re : [Résolu]libpng12 viré de Testing

OK vv222

https://mgba.io/2016/02/02/mgba-0.4.0/

On va rester sur la Stable :
https://github.com/mgba-emu/mgba/archive/0.4.0.tar.gz

Et Snes9x-GTK

https://code.google.com/archive/p/snes9x-gtk/

https://storage.googleapis.com/google-c … rc.tar.bz2

Merci wink

EDIT:
un guide serait un plus, comme ça je tenterai  de reproduire la chose smile


Le deb par checkinstall


patrick@debian:/media/patrick/1TO-Blue/SAVE 07-03-2016/Téléchargements/mgba-0.4.0/build$ su
Mot de passe :
root@debian:/media/patrick/1TO-Blue/SAVE 07-03-2016/Téléchargements/mgba-0.4.0/build# dpkg -i mgba_0.4.0-1_amd64.deb
Sélection du paquet mgba précédemment désélectionné.
(Lecture de la base de données... 216219 fichiers et répertoires déjà installés.)
Préparation du dépaquetage de mgba_0.4.0-1_amd64.deb ...
Dépaquetage de mgba (0.4.0-1) ...
Paramétrage de mgba (0.4.0-1) ...
Traitement des actions différées (« triggers ») pour man-db (2.7.5-1) ...
Traitement des actions différées (« triggers ») pour mime-support (3.59) ...
Traitement des actions différées (« triggers ») pour desktop-file-utils (0.22-1) ...
Traitement des actions différées (« triggers ») pour hicolor-icon-theme (0.13-1) ...
root@debian:/media/patrick/1TO-Blue/SAVE 07-03-2016/Téléchargements/mgba-0.4.0/build#
 




Son lancement dans le terminal :


patrick@debian:~$ mgba
mgba: /usr/lib/x86_64-linux-gnu/libpng12.so.0: version `PNG12_0' not found (required by /usr/lib/libmgba.so.0.4)
patrick@debian:~$
 

Dernière modification par Anonyme (29-04-2016 11:56:43)

#6 29-04-2016 12:24:10

anonyme
Invité

Re : [Résolu]libpng12 viré de Testing

Anonyme a écrit :

Merci anonyme

J'ai pensé faire ce que tu m'indiques mais dans le sens sid -- testing.
Par compilation aussi du programme en lui indiquant d'utiliser la 16 au lieu de la 12 ....  mais ça sort un peu de mes compétences.  tongue

PS: merci d'avoir indiqué dans ton profil que tu utilisais le kernel 4.5 ( j'ignorais sa sortie dans Testing). Maintenant avec lui, les modules emu10k1 sont présent, et le son de ma Audizy 2 zs par la même occasion !!! wink



ce n'est pas le meme cas , moi le python-support est définitivement retiré (remplacé par autre chose )
et le programme pas possible de le modifier
pour le profil c'est fait pour  cool , tu fais pas les mises a jour de stretch ?  ( bientot le 4.10 .... )
pour la carte Audizy tu a la chance d'avoir un port PCI profite wink

#7 29-04-2016 14:23:05

Anonyme
Invité

Re : [Résolu]libpng12 viré de Testing

anonyme a écrit :


tu fais pas les mises a jour de stretch ?



Oui oui, je suis sur une stretch et kernel 4.5 fraîchement installée  smile

Au passage, tu peux voir ici pour notre ami Grimlinzz, je planche :

https://debian-facile.org/viewtopic.php?id=14080

Dernière modification par Anonyme (29-04-2016 14:26:12)

#8 29-04-2016 15:27:25

Anonyme
Invité

Re : [Résolu]libpng12 viré de Testing

vv222

j'ai regardé dans le fichier CMakeList.txt


...
if(USE_PNG)
  list(APPEND FEATURES PNG)
  include_directories(AFTER ${PNG_INCLUDE_DIRS})
  list(APPEND DEPENDENCY_LIB ${PNG_LIBRARIES} ${ZLIB_LIBRARIES})
  set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libpng12-0")
...
 



J'ai remplacé libpng12-0 par libpng16-16

fait un


cmake -DCMAKE_INSTALL_PREFIX:PATH=/usr ..
make
 



l'émulateur fonctionne !!!

C'est comme ça qu'il faut faire ?

EDIT:

bon ça vaut ce que ça vaut mais je réussi a faire un deb fonctionnel avec quelques dépendances à installer pour avoir que des FOUND.



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/home/patrick/Téléchargements/mgba-0.4.0/src/gba/hardware.c: In function ‘_gbpSioWriteRegister’:
/home/patrick/Téléchargements/mgba-0.4.0/src/gba/hardware.c:552:14: warning: unused variable ‘expected’ [-Wunused-variable]
     uint32_t expected = _gbpRxData[gbp->p->gbpTxPosition];
              ^
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/home/patrick/Téléchargements/mgba-0.4.0/src/platform/ffmpeg/ffmpeg-encoder.c: In function ‘_ffmpegPostVideoFrame’:
/home/patrick/Téléchargements/mgba-0.4.0/src/platform/ffmpeg/ffmpeg-encoder.c:447:3: warning: ‘coded_frame’ is deprecated [-Wdeprecated-declarations]
   if (encoder->videoStream->codec->coded_frame->key_frame) {
   ^
In file included from /usr/include/x86_64-linux-gnu/libavformat/avformat.h:318:0,
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                 from /home/patrick/Téléchargements/mgba-0.4.0/src/platform/ffmpeg/ffmpeg-encoder.c:6:
/usr/include/x86_64-linux-gnu/libavcodec/avcodec.h:3024:35: note: declared here
     attribute_deprecated AVFrame *coded_frame;
                                   ^
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/home/patrick/Téléchargements/mgba-0.4.0/src/third-party/lzma/Bcj2.c: In function ‘Bcj2Dec_Decode’:
/home/patrick/Téléchargements/mgba-0.4.0/src/third-party/lzma/Bcj2.c:235:9: warning: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
         SetUi32(p->temp, val);
         ^
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/home/patrick/Téléchargements/mgba-0.4.0/src/platform/sdl/sdl-events.c:363:9: warning: ‘ids[3]’ may be used uninitialized in this function [-Wmaybe-uninitialized]
      if (joystick->id == ids[p]) {
         ^
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    SDL_JoystickID ids[MAX_PLAYERS];
                   ^
/home/patrick/Téléchargements/mgba-0.4.0/src/platform/sdl/sdl-events.c:363:9: warning: ‘ids[2]’ may be used uninitialized in this function [-Wmaybe-uninitialized]
      if (joystick->id == ids[p]) {
         ^
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    SDL_JoystickID ids[MAX_PLAYERS];
                   ^
/home/patrick/Téléchargements/mgba-0.4.0/src/platform/sdl/sdl-events.c:363:9: warning: ‘ids[1]’ may be used uninitialized in this function [-Wmaybe-uninitialized]
      if (joystick->id == ids[p]) {
         ^
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    SDL_JoystickID ids[MAX_PLAYERS];
                   ^
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      if (joystick->id == ids[p]) {
         ^
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                   ^
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[ 84%] Building CXX object qt/CMakeFiles/mgba-qt.dir/MemoryView.cpp.o
[ 84%] Building CXX object qt/CMakeFiles/mgba-qt.dir/MessagePainter.cpp.o
[ 85%] Building CXX object qt/CMakeFiles/mgba-qt.dir/MultiplayerController.cpp.o
[ 86%] Building CXX object qt/CMakeFiles/mgba-qt.dir/OverrideView.cpp.o
[ 86%] Building CXX object qt/CMakeFiles/mgba-qt.dir/PaletteView.cpp.o
[ 87%] Building CXX object qt/CMakeFiles/mgba-qt.dir/ROMInfo.cpp.o
[ 87%] Building CXX object qt/CMakeFiles/mgba-qt.dir/SavestateButton.cpp.o
[ 88%] Building CXX object qt/CMakeFiles/mgba-qt.dir/SensorView.cpp.o
[ 89%] Building CXX object qt/CMakeFiles/mgba-qt.dir/SettingsView.cpp.o
[ 89%] Building CXX object qt/CMakeFiles/mgba-qt.dir/ShaderSelector.cpp.o
[ 90%] Building CXX object qt/CMakeFiles/mgba-qt.dir/ShortcutController.cpp.o
[ 90%] Building CXX object qt/CMakeFiles/mgba-qt.dir/ShortcutView.cpp.o
[ 91%] Building CXX object qt/CMakeFiles/mgba-qt.dir/Swatch.cpp.o
[ 92%] Building CXX object qt/CMakeFiles/mgba-qt.dir/Window.cpp.o
[ 92%] Building CXX object qt/CMakeFiles/mgba-qt.dir/VFileDevice.cpp.o
[ 93%] Building CXX object qt/CMakeFiles/mgba-qt.dir/VideoView.cpp.o
[ 93%] Building C object qt/CMakeFiles/mgba-qt.dir/__/sdl/sdl-events.c.o
[ 94%] Building C object qt/CMakeFiles/mgba-qt.dir/__/sdl/sdl-audio.c.o
[ 95%] Building C object qt/CMakeFiles/mgba-qt.dir/__/opengl/gl.c.o
[ 95%] Building C object qt/CMakeFiles/mgba-qt.dir/__/opengl/gles2.c.o
[ 96%] Building CXX object qt/CMakeFiles/mgba-qt.dir/GDBController.cpp.o
[ 96%] Building CXX object qt/CMakeFiles/mgba-qt.dir/GDBWindow.cpp.o
[ 97%] Building CXX object qt/CMakeFiles/mgba-qt.dir/AudioProcessorSDL.cpp.o
[ 98%] Building CXX object qt/CMakeFiles/mgba-qt.dir/AudioProcessorQt.cpp.o
[ 98%] Building CXX object qt/CMakeFiles/mgba-qt.dir/AudioDevice.cpp.o
[ 99%] Building CXX object qt/CMakeFiles/mgba-qt.dir/qrc_resources.cpp.o
[ 99%] Building CXX object qt/CMakeFiles/mgba-qt.dir/mgba-qt_automoc.cpp.o
[100%] Linking CXX executable mgba-qt
[100%] Built target mgba-qt
patrick@debian:~/Téléchargements/mgba-0.4.0/build$ su
Mot de passe :
root@debian:/home/patrick/Téléchargements/mgba-0.4.0/build# checkinstall

checkinstall 1.6.2, Copyright 2009 Felipe Eduardo Sanchez Diaz Duran
           This software is released under the GNU GPL.


The package documentation directory ./doc-pak does not exist.
Should I create a default set of package docs?  [y]:

Preparing package documentation...OK

*** No known documentation files were found. The new package
*** won't include a documentation directory.

Please write a description for the package.
End your description with an empty line or EOF.
>> mGBA is a new Game Boy Advance emulator written in C.
>>

*****************************************
**** Debian package creation selected ***
*****************************************

This package will be built according to these values:

0 -  Maintainer: [ root@debian ]
1 -  Summary: [ mGBA is a new Game Boy Advance emulator written in C. ]
2 -  Name:    [ build ]
3 -  Version: [ 20160429 ]
4 -  Release: [ 1 ]
5 -  License: [ GPL ]
6 -  Group:   [ checkinstall ]
7 -  Architecture: [ amd64 ]
8 -  Source location: [ build ]
9 -  Alternate source location: [  ]
10 - Requires: [  ]
11 - Provides: [ build ]
12 - Conflicts: [  ]
13 - Replaces: [  ]

Enter a number to change any of them or press ENTER to continue: 2
Enter new name:
>> mgba

This package will be built according to these values:

0 -  Maintainer: [ root@debian ]
1 -  Summary: [ mGBA is a new Game Boy Advance emulator written in C. ]
2 -  Name:    [ mgba ]
3 -  Version: [ 20160429 ]
4 -  Release: [ 1 ]
5 -  License: [ GPL ]
6 -  Group:   [ checkinstall ]
7 -  Architecture: [ amd64 ]
8 -  Source location: [ build ]
9 -  Alternate source location: [  ]
10 - Requires: [  ]
11 - Provides: [ build ]
12 - Conflicts: [  ]
13 - Replaces: [  ]

Enter a number to change any of them or press ENTER to continue: 3
Enter new version:
>> 0.4.0

This package will be built according to these values:

0 -  Maintainer: [ root@debian ]
1 -  Summary: [ mGBA is a new Game Boy Advance emulator written in C. ]
2 -  Name:    [ mgba ]
3 -  Version: [ 0.4.0 ]
4 -  Release: [ 1 ]
5 -  License: [ GPL ]
6 -  Group:   [ checkinstall ]
7 -  Architecture: [ amd64 ]
8 -  Source location: [ build ]
9 -  Alternate source location: [  ]
10 - Requires: [  ]
11 - Provides: [ build ]
12 - Conflicts: [  ]
13 - Replaces: [  ]

Enter a number to change any of them or press ENTER to continue:

Installing with make install...

========================= Installation results ===========================
-- Features:
--  CLI debugger: ON
--  GDB stub: ON
--  Video recording: ON
--  GIF recording: ON
--  Screenshot/advanced savestate support: ON
--  ZIP support: libzip
--  7-Zip support: ON
--  Better audio resampling: ON
--  OpenGL support: libepoxy
-- Frontends:
--  Qt: ON
--  SDL (2): ON
--  Profiling: OFF
--  Test harness: OFF
-- Cores:
--  Libretro core: OFF
-- Libraries:
--  Static: OFF
--  Shared: ON
-- Configuring done
-- Generating done
-- Build files have been written to: /home/patrick/Téléchargements/mgba-0.4.0/build
[  0%] Built target version-info
[ 54%] Built target mgba
[ 59%] Built target mgba-sdl
[ 60%] Automatic moc for target mgba-qt
[ 60%] Built target mgba-qt_automoc
[ 61%] Building CXX object qt/CMakeFiles/mgba-qt.dir/main.cpp.o
[ 62%] Building CXX object qt/CMakeFiles/mgba-qt.dir/AboutScreen.cpp.o
[ 62%] Building CXX object qt/CMakeFiles/mgba-qt.dir/AudioProcessor.cpp.o
[ 63%] Building CXX object qt/CMakeFiles/mgba-qt.dir/CheatsModel.cpp.o
[ 63%] Building CXX object qt/CMakeFiles/mgba-qt.dir/CheatsView.cpp.o
[ 64%] Building CXX object qt/CMakeFiles/mgba-qt.dir/ConfigController.cpp.o
[ 65%] Building CXX object qt/CMakeFiles/mgba-qt.dir/Display.cpp.o
[ 65%] Building CXX object qt/CMakeFiles/mgba-qt.dir/DisplayGL.cpp.o
[ 66%] Building CXX object qt/CMakeFiles/mgba-qt.dir/DisplayQt.cpp.o
[ 66%] Building CXX object qt/CMakeFiles/mgba-qt.dir/GBAApp.cpp.o
[ 67%] Building CXX object qt/CMakeFiles/mgba-qt.dir/GBAKeyEditor.cpp.o
[ 68%] Building CXX object qt/CMakeFiles/mgba-qt.dir/GIFView.cpp.o
[ 68%] Building CXX object qt/CMakeFiles/mgba-qt.dir/GameController.cpp.o
[ 69%] Building CXX object qt/CMakeFiles/mgba-qt.dir/GamepadAxisEvent.cpp.o
[ 69%] Building CXX object qt/CMakeFiles/mgba-qt.dir/GamepadButtonEvent.cpp.o
[ 70%] Building CXX object qt/CMakeFiles/mgba-qt.dir/IOViewer.cpp.o
[ 71%] Building CXX object qt/CMakeFiles/mgba-qt.dir/InputController.cpp.o
[ 71%] Building CXX object qt/CMakeFiles/mgba-qt.dir/InputProfile.cpp.o
[ 72%] Building CXX object qt/CMakeFiles/mgba-qt.dir/KeyEditor.cpp.o
[ 72%] Building CXX object qt/CMakeFiles/mgba-qt.dir/LoadSaveState.cpp.o
[ 73%] Building CXX object qt/CMakeFiles/mgba-qt.dir/LogController.cpp.o
[ 74%] Building CXX object qt/CMakeFiles/mgba-qt.dir/LogView.cpp.o
[ 74%] Building CXX object qt/CMakeFiles/mgba-qt.dir/MemoryModel.cpp.o
[ 75%] Building CXX object qt/CMakeFiles/mgba-qt.dir/MemoryView.cpp.o
[ 75%] Building CXX object qt/CMakeFiles/mgba-qt.dir/MessagePainter.cpp.o
[ 76%] Building CXX object qt/CMakeFiles/mgba-qt.dir/MultiplayerController.cpp.o
[ 77%] Building CXX object qt/CMakeFiles/mgba-qt.dir/OverrideView.cpp.o
[ 77%] Building CXX object qt/CMakeFiles/mgba-qt.dir/PaletteView.cpp.o
[ 78%] Building CXX object qt/CMakeFiles/mgba-qt.dir/ROMInfo.cpp.o
[ 78%] Building CXX object qt/CMakeFiles/mgba-qt.dir/SavestateButton.cpp.o
[ 79%] Building CXX object qt/CMakeFiles/mgba-qt.dir/SensorView.cpp.o
[ 80%] Building CXX object qt/CMakeFiles/mgba-qt.dir/SettingsView.cpp.o
[ 80%] Building CXX object qt/CMakeFiles/mgba-qt.dir/ShaderSelector.cpp.o
[ 81%] Building CXX object qt/CMakeFiles/mgba-qt.dir/ShortcutController.cpp.o
[ 81%] Building CXX object qt/CMakeFiles/mgba-qt.dir/ShortcutView.cpp.o
[ 82%] Building CXX object qt/CMakeFiles/mgba-qt.dir/Swatch.cpp.o
[ 83%] Building CXX object qt/CMakeFiles/mgba-qt.dir/Window.cpp.o
[ 83%] Building CXX object qt/CMakeFiles/mgba-qt.dir/VFileDevice.cpp.o
[ 84%] Building CXX object qt/CMakeFiles/mgba-qt.dir/VideoView.cpp.o
[ 84%] Building C object qt/CMakeFiles/mgba-qt.dir/__/sdl/sdl-events.c.o
[ 85%] Building C object qt/CMakeFiles/mgba-qt.dir/__/sdl/sdl-audio.c.o
[ 86%] Building C object qt/CMakeFiles/mgba-qt.dir/__/opengl/gl.c.o
[ 86%] Building C object qt/CMakeFiles/mgba-qt.dir/__/opengl/gles2.c.o
[ 87%] Building CXX object qt/CMakeFiles/mgba-qt.dir/GDBController.cpp.o
[ 87%] Building CXX object qt/CMakeFiles/mgba-qt.dir/GDBWindow.cpp.o
[ 88%] Building CXX object qt/CMakeFiles/mgba-qt.dir/AudioProcessorSDL.cpp.o
[ 89%] Building CXX object qt/CMakeFiles/mgba-qt.dir/AudioProcessorQt.cpp.o
[ 89%] Building CXX object qt/CMakeFiles/mgba-qt.dir/AudioDevice.cpp.o
[ 90%] Building CXX object qt/CMakeFiles/mgba-qt.dir/qrc_resources.cpp.o
[ 90%] Building CXX object qt/CMakeFiles/mgba-qt.dir/mgba-qt_automoc.cpp.o
[ 91%] Linking CXX executable mgba-qt
[100%] Built target mgba-qt
Install the project...
-- Install configuration: "Release"
-- Installing: /usr/lib/libmgba.so.0.4.0
-- Installing: /usr/lib/libmgba.so.0.4
-- Set runtime path of "/usr/lib/libmgba.so.0.4.0" to "/usr/"
-- Installing: /usr/share/icons/hicolor/16x16/apps/mgba.png
-- Installing: /usr/share/icons/hicolor/24x24/apps/mgba.png
-- Installing: /usr/share/icons/hicolor/32x32/apps/mgba.png
-- Installing: /usr/share/icons/hicolor/48x48/apps/mgba.png
-- Installing: /usr/share/icons/hicolor/64x64/apps/mgba.png
-- Installing: /usr/share/icons/hicolor/96x96/apps/mgba.png
-- Installing: /usr/share/icons/hicolor/128x128/apps/mgba.png
-- Installing: /usr/share/icons/hicolor/256x256/apps/mgba.png
-- Installing: /usr/share/icons/hicolor/512x512/apps/mgba.png
-- Installing: /usr/share/doc/mGBA/README.md
-- Installing: /usr/share/doc/mGBA/CHANGES
-- Installing: /usr/bin/mgba
-- Set runtime path of "/usr/bin/mgba" to "/usr/"
-- Installing: /usr/share/man/man6/mgba.6
-- Installing: /usr/share/mgba/shaders
-- Installing: /usr/share/mgba/shaders/agb001.shader
-- Installing: /usr/share/mgba/shaders/agb001.shader/agb001.fs
-- Installing: /usr/share/mgba/shaders/agb001.shader/manifest.ini
-- Installing: /usr/share/mgba/shaders/ags001.shader
-- Installing: /usr/share/mgba/shaders/ags001.shader/ags001.fs
-- Installing: /usr/share/mgba/shaders/ags001.shader/ags001-light.fs
-- Installing: /usr/share/mgba/shaders/ags001.shader/manifest.ini
-- Installing: /usr/share/mgba/shaders/xbr.shader
-- Installing: /usr/share/mgba/shaders/xbr.shader/xbr.vs
-- Installing: /usr/share/mgba/shaders/xbr.shader/manifest.ini
-- Installing: /usr/share/mgba/shaders/xbr.shader/xbr.fs
-- Installing: /usr/share/mgba/shaders/pixelate.shader
-- Installing: /usr/share/mgba/shaders/pixelate.shader/manifest.ini
-- Installing: /usr/share/mgba/nointro.dat
-- Installing: /usr/bin/mgba-qt
-- Set runtime path of "/usr/bin/mgba-qt" to "/usr/"
-- Installing: /usr/share/man/man6/mgba-qt.6

======================== Installation successful ==========================

Some of the files created by the installation are inside the home directory: /home

You probably don't want them to be included in the package.
Do you want me to list them?  [n]: n
Should I exclude them from the package? (Saying yes is a good idea)  [n]: n

Copying files to the temporary directory...OK

Stripping ELF binaries and libraries...OK

Compressing man pages...OK

Building file list...OK

Building Debian package...OK

Installing Debian package...OK

Erasing temporary files...OK

Writing backup package...
OK
OK

Deleting temp dir...OK


**********************************************************************

 Done. The new package has been installed and saved to

 /home/patrick/Téléchargements/mgba-0.4.0/build/mgba_0.4.0-1_amd64.deb

 You can remove it from your system anytime using:

      dpkg -r mgba

**********************************************************************

root@debian:/home/patrick/Téléchargements/mgba-0.4.0/build#
root@debian:/home/patrick/Téléchargements/mgba-0.4.0/build#
 




tongue

1461941274.jpg

Dernière modification par Anonyme (01-04-2017 20:43:07)

#9 29-04-2016 16:23:28

vv222
Administrateur
Lieu : Bretagne
Distrib. : Debian Sid
(G)UI : sway
Inscription : 18-11-2013
Site Web

Re : [Résolu]libpng12 viré de Testing

Bah voilà, tu t’en es sorti mieux que moi finalement wink

Jouer sous Debian ? Facile !

Ceterum censeo Barum esse delendam

Hors ligne

#10 29-04-2016 18:11:20

Anonyme
Invité

Re : [Résolu]libpng12 viré de Testing

Vi mais  reste snes9x-gtk mais là ..... tongue

#11 29-04-2016 18:34:13

Anonyme
Invité

Re : [Résolu]libpng12 viré de Testing

En fait, c'est tout con. J'avais compilé Snes9x-gtk quand la libpng12 était encore présente dans les dépôts. la compilation c'est faite dessus. On est passé à la libpng16. J'ai donc refait une compilation, est maintenant l'émulateur se lance de nouveau smile

Un petit résolu est de mise. wink

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