====== Advanced options ======
./play.it scripts accept several options to control their behaviour. For each option, the default choice is given in **bold** characters.
All options presented here are not understood by all scripts. Check the list of supported options for your script on its dedicated page.
=== checksum ===
This option allows to chose the checksum method used for target files integrity checks. It can take one of these two values:
* **md5**
* none
An example, to build the DEB package without prior integrity check:
sh ./play-140_humblebundle-1389820765.sh --checksum=none
=== compression ===
This option allows to chose the compression method used when building the final package. It can take one of these three values:
* **none**
* gzip
* xz
An example, to build a gzip-compressed DEB package:
sh ./play-140_humblebundle-1389820765.sh --compression=gzip
=== help ===
This option will list the options supported by the script:
sh ./play-140_humblebundle-1389820765.sh --help
./play-140_humblebundle-1389820765.sh [] [--checksum=md5|none] [--compression=none|gzip|xz] [--prefix=dir]
--checksum=md5|none
Set the checksum method for the target files.
(default: md5sum)
--compression=none|gzip|xz
Set the compression method for the final package.
(default: none)
--prefix=DIR
Set the installation prefix. "DIR" must be an absolute path.
(default: /usr/local)
=== prefix ===
This option is used to change the path where the game will be installed. It can take any absolute path as a value:
* **/usr/local**
* /opt/game-name
* /media/games
* etc.
An example, to build a package that will install the game under /opt/140:
sh ./play-140_humblebundle-1389820765.sh --prefix=/opt/140