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./play.it scripts accept several options to control their behaviour. For each option, the default choice is given in bold characters.
This option allows to chose the checksum method used for target files integrity checks. It can take one of these two values:
An example, to build the DEB package without prior integrity check:
sh ./play-140_humblebundle-1389820765.sh --checksum=none
This option allows to chose the compression method used when building the final package. It can take one of these three values:
An example, to build a gzip-compressed DEB package:
sh ./play-140_humblebundle-1389820765.sh --compression=gzip
This option will list the options supported by the script:
sh ./play-140_humblebundle-1389820765.sh --help
./play-140_humblebundle-1389820765.sh [<archive>] [--checksum=md5|none] [--compression=none|gzip|xz] [--prefix=dir] --checksum=md5|none Set the checksum method for the target files. (default: md5sum) --compression=none|gzip|xz Set the compression method for the final package. (default: none) --prefix=DIR Set the installation prefix. "DIR" must be an absolute path. (default: /usr/local)
This option is used to change the path where the game will be installed. It can take any absolute path as a value:
An example, to build a package that will install the game under /opt/140:
sh ./play-140_humblebundle-1389820765.sh --prefix=/opt/140